Pacoteflash.display
Classepublic final class InterpolationMethod
HerançaInterpolationMethod Inheritance Object

The InterpolationMethod class provides values for the interpolationMethod parameter in the Graphics.beginGradientFill() and Graphics.lineGradientStyle() methods. This parameter determines the RGB space to use when rendering the gradient.

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flash.display.Graphics.beginGradientFill()
flash.display.Graphics.lineGradientStyle()


Propriedades Públicas
 PropriedadeDefinido por
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
Métodos Públicos
 MétodoDefinido por
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Constantes públicas
 ConstanteDefinido por
  LINEAR_RGB : String = "linearRGB"
[static] Specifies that the linear RGB interpolation method should be used.
InterpolationMethod
  RGB : String = "rgb"
[static] Specifies that the RGB interpolation method should be used.
InterpolationMethod
Detalhes da constante
LINEAR_RGBConstante
public static const LINEAR_RGB:String = "linearRGB"

Specifies that the linear RGB interpolation method should be used. This means that an RGB color space based on a linear RGB color model is used.

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RGB
RGBConstante 
public static const RGB:String = "rgb"

Specifies that the RGB interpolation method should be used. This means that the gradient is rendered with exponential sRGB (standard RGB) space. The sRGB space is a W3C-endorsed standard that defines a non-linear conversion between red, green, and blue component values and the actual intensity of the visible component color.

For exemplo, consider a simple linear gradient between two colors (with the spreadMethod parameter set to SpreadMethod.REFLECT). The different interpolation methods affect the appearance as follows:

InterpolationMethod.LINEAR_RGBInterpolationMethod.RGB

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