Pacoteflash.events
Classepublic class ProgressEvent
HerançaProgressEvent Inheritance Event Inheritance Object
Subclasses ModuleEvent, ResourceEvent, RSLEvent, StyleEvent

A ProgressEvent object is dispatched when a load operation has begun or a socket has received data. These events are usually generated when SWF files, images or data are loaded into Flash Player or the Adobe Integrated Runtime (AIR). There are two types of progress events: ProgressEvent.PROGRESS and ProgressEvent.SOCKET_DATA.

Veja Exemplos

Veja também

FileStream class
LoaderInfo class
Socket class


Propriedades Públicas
 PropriedadeDefinido por
 Inheritedbubbles : Boolean
[read-only] Indicates whether an event is a bubbling event.
Event
  bytesLoaded : Number
The number of items or bytes loaded when the listener processes the event.
ProgressEvent
  bytesTotal : Number
The total number of items or bytes that will be loaded if the loading process succeeds.
ProgressEvent
 Inheritedcancelable : Boolean
[read-only] Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
[read-only] The object that is actively processing the Event object with an event listener.
Event
 InheritedeventPhase : uint
[read-only] The current phase in the event flow.
Event
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
 Inheritedtarget : Object
[read-only] The event target.
Event
 Inheritedtype : String
[read-only] The type of event.
Event
Métodos Públicos
 MétodoDefinido por
  
ProgressEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bytesLoaded:Number = 0, bytesTotal:Number = 0)
Creates an Event object that contains information about progress events.
ProgressEvent
  
Creates a copy of the ProgressEvent object and sets each property's value to match that of the original.
ProgressEvent
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in your custom Event class.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
  
Returns a string that contains all the properties of the ProgressEvent object.
ProgressEvent
 Inherited
Returns the primitive value of the specified object.
Object
Constantes públicas
 ConstanteDefinido por
 InheritedACTIVATE : String = "activate"
[static] The Event.ACTIVATE constant defines the value of the type property of an activate event object.
Event
 InheritedADDED : String = "added"
[static] The Event.ADDED constant defines the value of the type property of an added event object.
Event
 InheritedADDED_TO_STAGE : String = "addedToStage"
[static] The Event.ADDED_TO_STAGE constant defines defines the value of the type property of an addedToStage event object.
Event
 InheritedCANCEL : String = "cancel"
[static] The Event.CANCEL constant defines the value of the type property of a cancel event object.
Event
 InheritedCHANGE : String = "change"
[static] The Event.CHANGE constant defines defines the value of the type property of a change event object.
Event
 InheritedCLOSE : String = "close"
[static] The Event.CLOSE constant defines the value of the type property of a close event object.
Event
 InheritedCLOSING : String = "closing"
[static] The Event.CLOSING constant defines the value of the type property of a closing event object.
Event
 InheritedCOMPLETE : String = "complete"
[static] The Event.COMPLETE constant defines the value of the type property of a complete event object.
Event
 InheritedCONNECT : String = "connect"
[static] The Event.CONNECT constant defines the value of the type property of a connect event object.
Event
 InheritedDEACTIVATE : String = "deactivate"
[static] The Event.DEACTIVATE constant defines the value of the type property of a deactivate event object.
Event
 InheritedDISPLAYING : String = "displaying"
[static] Defines the value of the type property of a displaying event object.
Event
 InheritedENTER_FRAME : String = "enterFrame"
[static] The Event.ENTER_FRAME constant defines the value of the type property of an enterFrame event object.
Event
 InheritedEXITING : String = "exiting"
[static] The Event.EXITING constant defines the value of the type property of a exiting event object.
Event
 InheritedFULLSCREEN : String = "fullScreen"
[static] The Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object.
Event
 InheritedHTML_BOUNDS_CHANGE : String = "htmlBoundsChange"
[static] The Event.HTML_BOUNDS_CHANGE constant defines the value of the type property of an htmlBoundsChange event object.
Event
 InheritedHTML_DOM_INITIALIZE : String = "htmlDOMInitialize"
[static] The Event.HTML_DOM_INITIALIZE constant defines the value of the type property of a htmlDOMInitialize event object.
Event
 InheritedHTML_RENDER : String = "htmlRender"
[static] The Event.HTML_RENDER constant defines the value of the type property of an htmlRender event object.
Event
 InheritedID3 : String = "id3"
[static] The Event.ID3 constant defines the value of the type property of an id3 event object.
Event
 InheritedINIT : String = "init"
[static] The Event.INIT constant defines the value of the type property of an init event object.
Event
 InheritedLOCATION_CHANGE : String = "locationChange"
[static] The Event.LOCATION_CHANGE constant defines the value of the type property of a locationChange event object.
Event
 InheritedMOUSE_LEAVE : String = "mouseLeave"
[static] The Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object.
Event
 InheritedNETWORK_CHANGE : String = "networkChange"
[static] The Event.NETWORK_CHANGE constant defines the value of the type property of a networkChange event object.
Event
 InheritedOPEN : String = "open"
[static] The Event.OPEN constant defines the value of the type property of an open event object.
Event
  PROGRESS : String = "progress"
[static] Defines the value of the type property of a progress event object.
ProgressEvent
 InheritedREMOVED : String = "removed"
[static] The Event.REMOVED constant defines the value of the type property of a removed event object.
Event
 InheritedREMOVED_FROM_STAGE : String = "removedFromStage"
[static] The Event.REMOVED_FROM_STAGE constant defines the value of the type property of a removedFromStage event object.
Event
 InheritedRENDER : String = "render"
[static] The Event.RENDER constant defines the value of the type property of a render event object.
Event
 InheritedRESIZE : String = "resize"
[static] The Event.RESIZE constant defines the value of the type property of a resize event object.
Event
 InheritedSCROLL : String = "scroll"
[static] The Event.SCROLL constant defines the value of the type property of a scroll event object.
Event
 InheritedSELECT : String = "select"
[static] The Event.SELECT constant defines the value of the type property of a select event object.
Event
  SOCKET_DATA : String = "socketData"
[static] Defines the value of the type property of a socketData event object.
ProgressEvent
 InheritedSOUND_COMPLETE : String = "soundComplete"
[static] The Event.SOUND_COMPLETE constant defines the value of the type property of a soundComplete event object.
Event
 InheritedTAB_CHILDREN_CHANGE : String = "tabChildrenChange"
[static] The Event.TAB_CHILDREN_CHANGE constant defines the value of the type property of a tabChildrenChange event object.
Event
 InheritedTAB_ENABLED_CHANGE : String = "tabEnabledChange"
[static] The Event.TAB_ENABLED_CHANGE constant defines the value of the type property of a tabEnabledChange event object.
Event
 InheritedTAB_INDEX_CHANGE : String = "tabIndexChange"
[static] The Event.TAB_INDEX_CHANGE constant defines the value of the type property of a tabIndexChange event object.
Event
 InheritedUNLOAD : String = "unload"
[static] The Event.UNLOAD constant defines the value of the type property of an unload event object.
Event
 InheritedUSER_IDLE : String = "userIdle"
[static] The Event.USER_IDLE constant defines the value of the type property of a userIdle event object.
Event
 InheritedUSER_PRESENT : String = "userPresent"
[static] The Event.USER_PRESENT constant defines the value of the type property of a userPresent event object.
Event
Detalhes da propriedade
bytesLoadedpropriedade
bytesLoaded:Number  [read-write]

The number of items or bytes loaded when the listener processes the event.


Implementação
    public function get bytesLoaded():Number
    public function set bytesLoaded(value:Number):void
bytesTotalpropriedade 
bytesTotal:Number  [read-write]

The total number of items or bytes that will be loaded if the loading process succeeds. If the progress event is dispatched/attached to a Socket object, the bytesTotal will always be 0 unless a value is specified in the bytesTotal parameter of the constructor. The actual number of bytes sent back or forth is not set and is up to the application developer.


Implementação
    public function get bytesTotal():Number
    public function set bytesTotal(value:Number):void
Detalhes do construtor
ProgressEvent()Construtor
public function ProgressEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bytesLoaded:Number = 0, bytesTotal:Number = 0)

Creates an Event object that contains information about progress events. Event objects are passed as parameters to event listeners.

Parâmetros
type:String — The type of the event. Possible values are:ProgressEvent.PROGRESS and ProgressEvent.SOCKET_DATA.
 
bubbles:Boolean (default = false) — Determines whether the Event object participates in the bubbling stage of the event flow.
 
cancelable:Boolean (default = false) — Determines whether the Event object can be canceled.
 
bytesLoaded:Number (default = 0) — The number of items or bytes loaded at the time the listener processes the event.
 
bytesTotal:Number (default = 0) — The total number of items or bytes that will be loaded if the loading process succeeds.
Detalhes do método
clone()método
public override function clone():Event

Creates a copy of the ProgressEvent object and sets each property's value to match that of the original.

Retorna
Event — A new ProgressEvent object with property values that match those of the original.
toString()método 
public override function toString():String

Returns a string that contains all the properties of the ProgressEvent object. The string is in the following format:

[ProgressEvent type=value bubbles=value cancelable=value bytesLoaded=value bytesTotal=value]

Retorna
String — A string that contains all the properties of the ProgressEvent object.
Detalhes da constante
PROGRESSConstante
public static const PROGRESS:String = "progress"

Defines the value of the type property of a progress event object.

This event has the following properties:

PropriedadeValor
bubblesfalse
bytesLoadedThe number of items or bytes loaded at the time the listener processes the event.
bytesTotalThe total number of items or bytes that ultimately will be loaded if the loading process succeeds.
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe network object reporting progress.

Veja também

SOCKET_DATAConstante 
public static const SOCKET_DATA:String = "socketData"

Defines the value of the type property of a socketData event object.

This event has the following properties:

PropriedadeValor
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event.
bytesLoadedThe number of items or bytes loaded at the time the listener processes the event.
bytesTotal0; this property is not used by socketData event objects.
targetThe Socket object reporting progress.

Veja também

Exemplos How to use examples
ProgressEventExample.as

The following exemplo uses the ProgressEventExample class to illustrate how various event listeners are used when a file is being downloaded. The exemplo carries out the following tasks:
  1. The properties downloadURL and fileName are created, which indicate the location and name of the download file.
  2. In the ProgressEventExample constructor, a new FileReference object named file is created and then passed to the configureListeners() method.
  3. The downloadURL and fileName properties are then passed to file.download(), which prompts for the location to download the file.
  4. The configureListeners() method adds seven event listeners and their associated subscriber methods:
    1. cancel/cancelHandler() is dispatched if the file download is canceled.
    2. complete/complereHandler() is dispatched when the file download process is finished.
    3. ioError/ioErrorHandler() is dispatched if the download file is unavailable or inaccessible.
    4. open/openHandler() is dispatched when the download operation has started.
    5. progress/progressHandler() is dispatched when the download process begins and again when it ends.
    6. securityError/securityErrorHandler is dispatched if the local playback security setting does not match the type of data access for the download file (local versus network); see the notes below.
    7. select/selectHandler() is dispatched when the download object is selected.

Notes:


package {
    import flash.display.Sprite;
    import flash.events.*;
    import flash.net.FileReference;
    import flash.net.URLRequest;

    public class ProgressEventExample extends Sprite {
        private var downloadURL:String = "http://www.[yourDomain].com/SomeFile.pdf";
        private var fileName:String = "SomeFile.pdf";
        private var file:FileReference;

        public function ProgressEventExample() {
            var request:URLRequest = new URLRequest(downloadURL);
            file = new FileReference();
            configureListeners(file);
            file.download(request, fileName);
        }

        private function configureListeners(dispatcher:IEventDispatcher):void {
            dispatcher.addEventListener(Event.CANCEL, cancelHandler);
            dispatcher.addEventListener(Event.COMPLETE, completeHandler);
            dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
            dispatcher.addEventListener(Event.OPEN, openHandler);
            dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler);
            dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
            dispatcher.addEventListener(Event.SELECT, selectHandler);
        }

        private function cancelHandler(event:Event):void {
            trace("cancelHandler: " + event);
        }

        private function completeHandler(event:Event):void {
            trace("completeHandler: " + event);
        }

        private function ioErrorHandler(event:IOErrorEvent):void {
            trace("ioErrorHandler: " + event);
        }

        private function openHandler(event:Event):void {
            trace("openHandler: " + event);
        }

        private function progressHandler(event:ProgressEvent):void {
            var file:FileReference = FileReference(event.target);
            trace("progressHandler: name=" + file.name + " bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal);
        }

        private function securityErrorHandler(event:SecurityErrorEvent):void {
            trace("securityErrorHandler: " + event);
        }

        private function selectHandler(event:Event):void {
            var file:FileReference = FileReference(event.target);
            trace("selectHandler: name=" + file.name + " URL=" + downloadURL);
        }
    }
}